Unleashing Creativity

This hands-on workshop will explore the many exciting possibilities for creative student expression iPad, Chromebook, and laptop classrooms. Incorporating a thoughtful collection of apps, web tools, browser extensions and more, we will explore the potential for multimodal activities and projects using established and emerging technologies. The workshop will present innovative ideas and creative projects that incorporate versatile iOS and Android “evergreen apps,” G Suite for Education tools, and Chrome extensions, as well as various non-Google web tools for screencasting, multimedia book creation, video editing, interactive image creation, mindmapping, storytelling, Virtual Reality, and more. Examples will highlight inquiry-based activities for elementary, middle, and high school classrooms where students present their learning in a meaningful context and are often immersed in projects that contribute to a larger learning community. Throughout our exploration, we’ll focus on nurturing higher-order thinking in our learning environments and not simple “bells-and-whistles” tech integration. By the end of the workshop, participants will leave with more than enough ideas, inspiration, and firepower to develop creative and purposeful activities that not only extend the entire academic year, but also help generate what Harvard University’s Tony Wagner terms “a culture of innovation”— an environment that encourages students to be the kind of active, immersed thinkers essential for today’s cognitively demanding and competitive global environment.

Who Should Attend

This workshop is intended for any educator, administrator, tech director or technology integration teacher interested in exploring and expanding creativity in their classroom.

Workshop Location, Dates, and Instructors:


June 5-7

with Tom Daccord

Device/ App Requirements:

Participants should bring a laptop with an up-to-date operating system and browsers. You are welcome to bring iPads, Chromebooks, or other devices, but some tools may not work on all devices. Participants also need a Google or Google Apps for Education account. iPad users should have an iPad2 or newer, be running latest iOS, and know their Apple ID and password.

App Requirements:

As new apps and updates are continuously changing, a complete list will be published here and emailed to participants closer to the workshop.